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Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch


  • Размер торрент: 225.88 MB
  • Категория: Игры для PC / NoDVD, Mods, Patch, DLC
  • Загрузок: 6 843
  • Комментарии: 0
  • Дата обновления:25.04.2014
  • Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch


    [b]Игра: Age of Empires II HD The Forgotten[/b]
    Версия: Update v3.5
    Поддерживаемые языки: Rus/Eng
    Релиз-группа: RELOADED
    Защита: Steam+CEG
    Требуемая версия: любая
    Размер: 225.88 MB


    [b]Оцени - [/b]Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch
    [b]

    [b]changes[/b]
    AOE II HD - 3.5 patchnotes Patch 3.5 Notes

    New Additions:
    ===============

    * Added Campaign 6.
    * Added Intro and outro slide text for Campaign’s 1 – 4 in additional languages* .
    * Added some new random map types for "capture the relic" mode.
    * Speed changes through triggers are now percent based instead of absolute speed values (eg. 1 = 10%).

    General Bug Fixing and features for upcoming AI adjustments:
    ============================================================

    * Players can no longer make buildings move by increasing their speed with a trigger.
    * Campaign chat dialogues no longer overflow a buffer (increased the size of the buffer).
    * Text positioning on some Forgotten intro slides in various languages has been adjusted.
    * AI players are now more likely to attack players that control the hill in a "King of the Hill" game.
    * The AI has been reprimanded for overzealously constructing buildings in the Attila the Hun campaign.
    * The "STEPPE-MAP" AI symbol is now defined when playing on a Steppe-type random map.
    * Dead monks carrying a relic in "capture the relic" mode no longer have line of sight issues.
    * Range change triggers now also change search radius and line of sight.
    * When the host of a lobby is sent an invitation to another lobby an error message now appears to reduce 'dead lobies' being listed.
    * Dropped players are now able to join saved games that they participated in before dropping.
    * Text input panels should no longer appear over the Steam interface.
    * The in-game music no longer plays when saving and exiting a multiplayer game.
    * Players who start a quick match lobby with the "any” size will now be matched correctly with others.
    * When the AI is attacking a boar, villagers that are too low in health will not be sent.
    * When the AI is attacking a boar, the villager being attacking will garrison in the nearest town center.
    * Players should now see restore lobbies of games in which they participated in the lobby browser.
    * AI names will now be set correctly when multiple AIs have their civilization set to "mirror".
    * When AIs are assigning forward builders the game no longer crashes.
    * When players spam the chat window the game no longer crashes, still, nobody likes spammers - be nice.
    * The focus-player and target-player wildcards should now work correctly (in AI s).
    * Monasteries no longer appear in capture the relic maps.
    * We like people being friendly, but players no longer spawn too close together in Hill Fort capture the relic games.
    * Players no longer spawn in odd places when "team together" was disabled.
    * Filter dropdowns should be filled correctly when returning to the lobby after previously switching to the "skill" filter in the multiplayer lobby.
    * Buildings that are marked as "invulnerable" now get unit AIs (This fixes an issue where AI players could not build monks out of monasteries in "capture the relic" mode).
    * Up-pending-objects should now handle unit line types correctly (This should fix a crash players were seeing when the AI reached Imperial age).
    * Dead monks carrying a relic in "capture the relic" mode will now issue a notification that the relic was dropped.
    * Placing the mouse over the edge of the screen no longer causes the "resize" cursor to continue displaying until the user placed the mouse over the game world.
    * Loading a saved game from a campaign with custom unit names no longer causes those unit names to become "Select the Outpost to fire the Trebs".
    * Refreshing the lobby browser with the "friends" filter no longer displays games that are not created by their friends or that have already started.
    * The game no longer receives lobby updates for lobbies that the player is no longer in (eg. renaming a quick match lobby no longer results in corrupted lobby options after starting a new lobby).
    * Resolved several AI errors that caused games to crash.
    * Tributes to neutral or enemy players functions properly in single player and disabled for multiplayer.

    [b]Установка[/b]
    1. Установить игру.
    2. Установить обновление.
    3. Скопировать полностью содержимое одной из папок Crack в папку с установленной игрой.
    4. Играть.

    Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch Age of Empires 2: HD Edition [v 3.5] (2013) PC | Patch




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    обновлен: 25-04-2014, 04:45 Размер: 225.88 MB
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